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Code Editor : swipe.js
import EventHandler from '../../dom/event-handler'; const DEFAULT_OPTIONS = { threshold: 10, direction: 'all', }; class Swipe { constructor(element, options) { this._element = element; this._startPosition = null; this._options = { ...DEFAULT_OPTIONS, ...options, }; } handleTouchStart(e) { this._startPosition = this._getCoordinates(e); } handleTouchMove(e) { if (!this._startPosition) return; const position = this._getCoordinates(e); const displacement = { x: position.x - this._startPosition.x, y: position.y - this._startPosition.y, }; const swipe = this._getDirection(displacement); if (this._options.direction === 'all') { if (swipe.y.value < this._options.threshold && swipe.x.value < this._options.threshold) { return; } const direction = swipe.y.value > swipe.x.value ? swipe.y.direction : swipe.x.direction; EventHandler.trigger(this._element, `swipe${direction}`); EventHandler.trigger(this._element, 'swipe', { direction }); this._startPosition = null; return; } const axis = this._options.direction === 'left' || this._options === 'right' ? 'x' : 'y'; if ( swipe[axis].direction === this._options.direction && swipe[axis].value > this._options.threshold ) { EventHandler.trigger(this._element, `swipe${swipe[axis].direction}`); this._startPosition = null; } } handleTouchEnd() { this._startPosition = null; } _getCoordinates(e) { const [touch] = e.touches; return { x: touch.clientX, y: touch.clientY, }; } _getDirection(displacement) { return { x: { direction: displacement.x < 0 ? 'left' : 'right', value: Math.abs(displacement.x), }, y: { direction: displacement.y < 0 ? 'up' : 'down', value: Math.abs(displacement.y), }, }; } } export default Swipe;
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